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“Diane... Entering the town of Twin Peaks.”

If There Were A Twin Peaks Video Game

I remember when I was a kid, you know, dividing my heaps of leisure time between Princess Zelda and Laura Palmer, I always hoped somebody would make a game adaptation of Twin Peaks. And for a while, there were indeed crazy rumors going around that Hi Tech Expressions was to release a Twin Peaks video game...
This post was published a while ago. Please keep its age in mind and if you find any errors, feel free to comment.

I remember when I was a kid, you know, dividing my heaps of leisure time between Princess Zelda and Laura Palmer, I always hoped somebody would make a video game adaptation of Twin Peaks. And for a while, there were indeed crazy rumors going around that Hi Tech Expressions was to release a Twin Peaks video game. Here’s what Nintendo Power wrote in the gossip column of one of their early nineties editions:

Twin Peaks, which is based on the bizarre T.V. show, will be role playing in style, with the player trying to solve the mysteries of Twin Peaks as one of the many strange characters on the show. The plot is based on the second season, with multiple endings possible depending on which character is played.

While I like the idea of multiple endings —also, could there please be NO ending?— the second season storylines wouldn’t have been the best source material for an RPG. Add the fact that Hi Tech Expressions wasn’t exactly known for its line of outstanding games —Beethoven: The Ultimate Canine Caper, anyone?— I consider it a fortunate event that this particular 8-bit NES game never saw the day of light. Wondering how an old-school Twin Peaks game would look like, I ventured into the wonderful world of pixel art and found some inspiration…

Dale’s Quest

A few hours into this Police Quest-type of adventure game by Sierra On-Line, the player would enter an interactive version of the trippy dream sequence. Some commands to get you started: “DRINK COFFEE”, “ASK WOMAN IF SHE’S LAURA PALMER” and “LOOK BEHIND THE CURTAIN TO SEE WHAT ON EARTH THAT MOVING SHADOW IS.”

UPDATE: Here’s a spoof ad for Dale’s Quest.

Twin Peaks Pixel Art: Gum Let’s Rock pixel art by Andy Helms (“Ask about: Gum you like”)

Twin Peaks Fantasy

Or it could’ve been a Final Fantasy spin-off, a fantasy role-playing video game filled with secrets. And these cute, little pixel characters.

Pixel Art Leo JohnsonPixel Art Sheriff Harry S. TrumanPixel Art Big Ed HurleyPixel Art Laura Palmer Prom QueenPixel Art Deputy AndyPixel Art Laura Palmer Wrapped In PlasticPixel Art Deputy HawkPixel Art Dale Cooper

Twin Peaks characters as pixel sprites by samson.

The Legend Of Twin Peaks

After hours of wandering through Ghostwood Forest, the player finds the secret entrance to The Black Lodge at Glastonberry Grove and he’s welcomed by the Little Man From Another Place saying “Buy somethin’ will ya!“… but then backwards.

Black Lodge pixel art

8-bit Black Lodge by Ashley Anderson (based on pixel elements from Castlevania on the Nintendo DS)

Chip Music From Twin Peaks

Now what about that lo-fi Nintendo 8-bit music? We don’t have hook Angelo Badalamenti up with a chip maestro, because all has been taken care of by chiptune artist Norrin Radd.

[wpaudio url=”https://welcometotwinpeaks.com/wp-content/uploads/welcometotwinpeaks.com-Audreys-Dance-Twin-Peaks-the-NES-Game.mp3″ text=”Norrin Radd – Audrey’s Dance (Twin Peaks The NES Game)”]

[wpaudio url=”https://welcometotwinpeaks.com/wp-content/uploads/welcometotwinpeaks.com-Dale-Cooper-Arrives-Twin-Peaks-the-NES-Game.mp3″ text=”Norrin Radd – Dale Cooper Arrives (Twin Peaks The NES Game)”]

Update: Angelo Badalamenti – “Twin Peaks Theme (Falling Instrumental)” 8-Bit Cover by Analog Sunset

I think this is enough proof that our favorite TV show would make a brilliant old-school video game. But only, and only under the condition that a certain brilliant person would oversee the production…

David Lynch as a video game character

David Lynch pixels

8-bit David Lynch, part of the Movie Directors series by Very Important Pixels.

Twin Peaks for Nintega Entertainment System

That game you like is going to come back into style! Be Cooper! Find the Killer! Drink the Coffee!

Twin Peaks Nintendo/Sega
Twin Peaks for Nintega by Steve Gregson

Twin Peaks for Nintega, a NES cartridge box cover by Steve Gregson

Twin Peaks for Super Nintendo (Start Screen)

Twin Peaks as a point and click adventure game in the style of The Secret of Monkey Island and Maniac Mansion

Twin Peaks for Nintendo NES (Title Screen)

Mock up pixel art by VG Junk.

Twin Peaks Nintendo NES 8-BIT start screen

Pssst… If you enjoyed this post, please share it with your Facebook friends and Twitter followers. Thanks for your support! And check Black Lodge 2600 for an actual Twin Peaks action game.

Founder and curator of Welcome to Twin Peaks since 2011. Bobsessed since March 1991.

What's your response to this?


  1. Aaron Ploof says:

    There is a Twin Peaks video game, or at least one as close to Twin Peaks as you can get. Try playing Deadly Premonition on the X360.

  2. Michelle says:

    SO. GOOD.

  3. My Twin Peaks NES box art got featured on this Twin Peaks fan site!



  4. Robowriter says:

    Danger waits in the woods, online/standalone.

    I’d want a huge virtual world you walk or drive around, something like ArmA 2 and Red Dead Redemption. Ideally, create both an adventure game and sim. You don’t have to play/shot/whatever but just live in it and interact/build relationships/soap and play together. Or you can get out the pistol/shotgun/Hawk knife. It would be gender neutral, but only for adults. You don’t have to participate in any investigations, chases or violence but you might get drawn into some danger if you venture out to explore. You get to play BOB if you want. It would have Cooper, Desmond and Jeffries.

    It must have lots of stories with tangents that prompt you to explore a huge map. You could walk through towns and meet other players and show characters. You’ll have a police cruiser, speed boat, logger, pickup, and a red corvette available. The shows’s atmosphere, humor, and an accurate graphical rendition of the show’s elements must exist.

    I would include the Briggs/military base with a back story, Owl Cave, and other areas not fully explored by TP or FWWM. Only major hurdle: getting rights to the characters. I’d make it possible to plug in new mods (new episode, characters above the convenience store, and so on). Dreamy. A lot more fun that the usual R&D content I create.

  5. Avery says:

    I think Quantic Dream could make a really cool Twin Peaks game

  6. scott prendergast says:

    is any of this artwork available for purchase? prints?

  7. Carlos Estrada says:

    Tell tale games did good things for Sam and Max. Maybe They could do the same for twin peaks.

  8. MB says:

    Deadly Premonition is one of my favorite games. Absolutely amazing in terms of story and atmosphere, with a lot of TP references. FK in the coffee!

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